Duskshell Crawler, Pridemalkin, Tuskguard Captain, and Crowned Ceratok all give our creatures with +1/+1 counters on them trample
Two doubles a turn, with two +1/+1 counters to distribute each combat, including the turn Zimone enters
Relic shrinks Goyf and takes away the value of Lingering Souls
I don't like the fact that Charizard has a high retreat cost since you could have to discard all four energy cards when you use Scorching Whirlwind and then you would have to make Charizard feint the next turn because you wouldn't have the sufficient amount of energy cards to retreat Charizard
Usually it's gain arbitrarily large amounts of life and never die and nobody cares because you still lose to Thassa's Oracle, but this is a fun way to gain some life and get something out of it and build a deck around that
Evolve Pokmon by playing a Stage 1 Pokmon onto a matching Basic Pokmon or a Stage 2 Pokmon onto a Stage 1 Pokmon (cannot evolve a Pokmon on the same turn it was played)