Its sort of the game designer's way of signaling, Hey, this card is important! Every new set of cards that comes out takes place in a different world (called planes), so the legends of each plane tend to pop up whenever a new set comes out in a plane the game has already visited
Thats right, lobbing one of their own creatures at them instead
One other theme sometimes explored by this class is a savage resistance to technology, magic, and all the trappings of so-called civilization. While not a commander, the famous art and flavor text of Stranglehold capture the sentiment beautifully: Ruric Thar, the Unbowed is the ultimate wrecking ball of Barbarian commanders
Chaos: Whenever you roll Chaos, until end of turn, whenever you tap a land for mana, add one mana to your mana pool of any type that land produced
The second is that making successful green aggressive decks in Cube is more reliant on new cards than making successful red or white decks that care about cheap creatures
Japanese Pokmon Center Special Box Tohoku