Counter Intelligence The Counter Intelligence commander is a simple one and offers lots of flexibility and can proliferate the turn it is played
In a year when we have this many precons, its hard to argue that it wasnt a good year for it
you dont even need to have a creature in the bin to reanimate, as long as your opponent has one in theirs
This Commander deck is perfect for players who enjoy a mix of control, graveyard manipulation, and explosive plays
I would love to try this approach for other sets, perhaps like Arabian Nights (although Kird Ape might be a problem), and see what other interesting concepts may be possible
Just attacking with this for 5 is like a big burn spell, it works well with Undying Evil, and even if you lose this, the renew ability distributing decayed counters paves the way for big attacks