There are two burning issues that are keeping blue from leaning into its identity and also from being as fun as it could be: Counterspells are card disadvantage, and theres not really a good way to scale them to Commander
Blink of an Eye can get any non-land permanent off the board, and it puts you up a card if you pay its Kicker cost
Crimes, The Big Score, and so much moreit's dangerous to jump through the Omenpaths and find yourself in Thunder Junction
Many people are willing to pay good money for Pokmon cards to add to their collection
With three opponents casting spells each turn, youll draw multiple cards per rotation unless everyone pays the tax consistently
Creatures (27) 2 Kird Ape 1 Keldon Marauders 4 Wild Nacatl 4 Goblin Guide 4 Burning-Tree Emissary 4 Experiment One 4 Reckless Bushwhacker 4 Hidden Herbalists Lands (20) Spells (13) Im not sure Keldon Marauders is going to prove high-impact enough, but the theory is that combining it with Reckless Charge is especially effective (since normally it only gets one hit in)