You can ride the waves and have fun doing it, too
They are trusted in comics and as a business are quite established
Ascent of the Worthy allows you to swing in more safely two turns in a row, after which the third chapter ability reanimates a creature that comes back as an Angel Warrior, something that could potentially fix your warrior-party requirement
Bounce Lands are strongest when paired with lands that have enter-the-battlefield effects or landfall synergies
Deserted Beach, Fiery Islet, Frostboil Snarl, Furycalm Snarl, Stormcarved Coast, Sunbaked Canyon, and Sundown Pass are all included and make the mana base smooth as can be
Combine this with something that lets you play more than one land a turn and you'll be fetching multiple lands and making lots of landfall triggers each and every turn