Jirina Kudro pushes you in the direction of building a Human tribal deck, and there are enough cards in these colors that make tokens to make the whopping payoff of 2 extra power for all other Humans worthwhile
Cards like Stitch in Time, which lets you take an extra turn after a successful coin flip, will let you build a mana engine, while Krark's Thumb will allow you to flip again
Most likely this strategy is anything but a winning one, but dumb fun like this is sometimes what this game is about, and musings and conversations like these have been going on much more recently for me
She has a great hit and run style on this card and might even make a good Ninja commander
(2024-03-08) When Yes Man's controller leaves the game, if that player wasn't its owner, the effect giving that player control of Yes Man ends
1 Traditional Foil Promo Card with alternative artwork