The Immortal Sun Like several other artifacts in this ranking, The Immortal Sun earns its place not just by its card-drawing effect (which, if taken in isolation, isnt that great for a 6-mana artifact) but by the whole package it provides
I think the power keepers pack is a 50/50 of being heavy, though the Crystal Guardians pack is almost certainly light in my opinion
Khans of Tarkir really looks awesome especially given how much it deviates from the cast big powerful threat to win game philosophy weve had coming out of Renton for a while now
They stick a legit threat and hope you don't have the Doom Blade
Gain 2 life, surveil two, make a 4/4, and then draw a permanent card
You gain 1 life for each creature card exiled this way