For those who take a more decisive and organic approach to making a Magic deck, by this point youd have played multiple games already and were working on making substitutions
I foresee this one overperforming
1 Deck box 1 Spindown die (matches the Prerelease Pack's clan) Take Flight in Tarkir: Dragonstorm
The 15 Commons that got the "light and dark treatment" are: Army of Allah, Bird Maiden, Camel, Erg Raiders, Fishliver Oil, Giant Tortoise, Hasran Ogress, Moorish Cavalry, Nafs Asp, Rukh Egg, Piety, Oubliette, Stone-Throwing Devils, War Elephant, and Wyluli Wolf (Source)
The manabase here is okay, but the deck is missing a couple of obvious enchantments that would have fed into the game plan and helped with the mana like Utopia Sprawl
Our list is now five cards, which means that there are still eight to let go