At best, this is awkward, and at worst it adds needless complexity to maintaining the state of the game
Cards like eSummon: G.F
Complimenting its massive scale, Emrakul, the Promised End has flying, trample, and protection from instants, allowing it to both easily deal damage and protect itself from instant-based removal
It's the kind of card that just creates cool Magic stories
You get what you see, make sure to double click on images to zoom in and verify sharpness You get what you see, make sure to double click on images to zoom in and verify sharpness You get what you see, make sure to double click on images to zoom in and verify sharpness You get what you see, make sure to double click on images to zoom in and verify sharpness You get what you see, make sure to double click on images to zoom in and verify sharpness You get what you see, make sure to double click on images to zoom in and verify sharpness
That allows cards like Contest of Claws and Hurl into History to have variable discover values