The main gameplay loop is about establishing early board presence with supportive glimmers, then leveraging Sapphires resource tools to unleash mid- to high-cost characters that snowball Lore quickly
I'm also wondering if there's any way to take advantage of the colorless mana generation, perhaps by naming a basic land
Dragon Tribal Synergies : The deck is packed with powerful dragons and support cards that enhance dragon tribal strategies
Its deck leader, Tegwyll, Duke of Splendor, has the potential to be quite potent
Heres an outline: 5-8 removal spells 4-6 card draw spells (including flashback cards) 4-6 payoffs (Sahagin, Shantotto, etc.) 2-3 other creatures (Wyvern, Ice Flan, etc.) 17 lands The deck is fairly simple to put together, and really doesnt want much outside of removal, card draw, and payoffs
Obviously, it requires an opponent to be at exactly 10 life, if they go down to 9 or gain just 1 to 11, it can't be played