He finishes with this sentence: "Take that as an indication when you're in doubt, you're probably better off adding that extra land instead of that extra spell to your deck." I'm going to continue to advocate for 40 lands, because I feel being relevant in the game and having a deck which reliably casts its spells is superior to the alternative
Hit: (1d4 + 1) piercing damage
, : Draw a card, then you lose life equal to the number of cards in your hand
Method one is to use it as the kill in an engine or abuse it with cards that return to hand, which would occasionally happen, but it was rare as there were generally more efficient engines
For instance, there are already six different Mickeys in The First Chapter one for each ink color
Or you can just rip out the Containment Priest and attack for two at an SCG Open near you