Green cares so much about having bodies on the board because its most powerful payoffs reward you for playing creatures
These new assassins narrow the conditions for their damage triggers even further, but are still following the same design ideas and will synergize just fine with their comrades so long as those deckbuilding conditions are met
* Ludonarrative dissonance is game designer speak for when gameplay does not resemble or is in tension with what it is abstracting. Magic, for example, is an abstraction of a magical duel between Planeswalkers
Focused strategy with strong synergies
The first was, as the team mentioned, a very familiar face that many D&D fans were surprised not to see in AFR - Elminster
Ayli, Eternal Pilgrim Bearer of Silence Call the Gatewatch Captain's Claws Corrupted Crossroads Deceiver of Form Deepfathom Skulker Dimensional Infiltrator Drana's Chosen Dread Defiler Eldrazi Displacer Eldrazi Mimic Eldrazi Obligator Endbringer Fall of the Titans Gladehart Cavalry Goblin Dark-Dwellers Hedron Alignment Hissing Quagmire Jori En, Ruin Diver Matter Reshaper Mina and Denn, Wildborn Munda's Vanguard Needle Spires Oath of Chandra Oath of Gideon Oath of Jace Oath of Nissa Overwhelming Denial Reality Smasher Remorseless Punishment Ruins of Oran-Rief Sea Gate Wreckage Sifter of Skulls Stone Haven Outfitter Stoneforge Masterwork Sylvan Advocate Thought-Knot Seer Tyrant of Valakut Vile Redeemer Wandering Fumarole Zendikar Resurgent