Since Rooms are an enchantment, most of the decklists are either Rooms or cards that support enchantments
If youd like to follow the adventures of my Monday Night RPG group (in a campaign thats been alive since 1987) which is just beginning the saga The Lost Cities of Nevinor , ask for an invitation to the Facebook group Sheldon Menerys Monday Night Gamers.
The big difference here is you dont control any permanents to produce mana or sacrifice at the start of a game, whereas the rules let you start with a full grip of seven cards ready to be spent immediately plus another free one each turn
Angelic Harold I honorably mention Angelic Harold here because its an Unfinity card that cares about stickers, and many people dont like to play with these silver-bordered cards
All parts, from the ghastly tree to the meandering stream of stagnated water, can be clearly picked out
Sin Prodder is a three-power creature for three mana that can deal damage or draw cards