Commanders all about ramping and card draw, so most players cast multiple spells a turn later in the game
The icon, of course: Napster | Jon Finkel, US Nationals 2000 Creatures (9) 1 Stromgald Cabal 1 Thrashing Wumpus 2 Phyrexian Negator 2 Skittering Horror 3 Skittering Skirge Instants (8) 4 Dark Ritual 4 Vampiric Tutor Sorceries (19) 1 Eradicate 1 Massacre 1 Perish 1 Persecute 1 Stupor 2 Unmask 4 Duress 4 Vicious Hunger 4 Yawgmoth's Will Enchantments (1) 1 Engineered Plague Lands (23) 15 Swamp 2 Dust Bowl 2 Spawning Pool 4 Rishadan Port Sideboard (15) 1 Thran Lens 2 Rapid Decay 1 Powder Keg 1 Phyrexian Processor 2 Engineered Plague 1 Eradicate 1 Massacre 1 Perish 1 Stupor 1 Unmask 1 Stromgald Cabal 2 Phyrexian Negator Number Eight When you think of Beasts, you probably think of dealing a bunch of damage to your big dumb opponent
I only recently discovered it when doing research for a deck I was brewing, and honestly Im surprised this isnt seeing more play
Split cards have both their sides names, their mana value is the sum of both sides mana values, and their colors are the sum of all their sides' colors everywhere other than the stack
But one that can put the card into play is another thing entirely, even with the mana value restriction
(4/4/2025) To determine the total cost of a spell, start with the mana cost or alternative cost (such as a harmonize cost) you're paying, add any cost increases, then apply any cost reductions (such as the cost reduction from tapping a creature)