While the "ease of flipping" category is, in large part, a product of the number of defense counters on the battle (battles range from three to seven defense counters, and a battle with three defense counters will be much easier to flip than one with seven), it also takes other factors into consideration, like whether the battle makes creatures (if so, we can use them to help defeat the battle, making it easier to flip) or whether the battle acts as removal (which can get a blocker out of the way, making it easier to attack and defeat the battle)
Once Deadeye Navigator arrives, it costs but two mana to blink your Navigator or the creature it's bonded with, sloughing off targeted removal, combat damage, or anything else that threatens them
Introduced in Prismatic Evolutions, Poke Ball and Master Ball rares are a type of etched holo card that has a rare overlay depicting a Poke Ball or Master Ball image
In Commander, picking the right legendary creature to lead your angelic battalions is a big deal, so having all your options available is vital if you want a strong deck
Once blockers have been ordered, damage is dealt
They are a bit costly on mana (although City on Fire can be convoked), but well worth the mana investment to get on the battlefield as soon as possible