if theyre not needed for their mana abilities, you can always attack with them and draw more cards
Regardless, if you have nostalgia for Kanto and Johto and want to live in a world where Hoenn and beyond never existed, Pokemon Stadium 2 is a fun time capsule worth reopening every few years
Rakdos colors with a burning sacrifice outlet is a good place to start, no doubt
We developed a workflow that asked concept artists and card artists to pull hallmark character designs from Yoshitaka Amanos original (and legendary) concept art, the original FFVI sprites, and the FFVI Pixel Remaster character portraits, to synthesize the most consistent elements of each characters design into something new. We also encouraged our artists to punch up finer details and bsexplore elements where they thought they could push (fabric, patterns, textures, etc.) Then, we would meet with the Final Fantasy VI review team, and they would give us feedback on what core elements they wanted to preserve and what new elements they were excited about. So they had the four games decided, but when it comes to Commander, thats only half the equation WOTC also needed to figure out which characters would lead each deck
Fireglass Mentor A cheap card draw engine is exactly what aggressive decks want to push their aggression and close the game
Iroh, Grand Lotus I'm on the fence about Iroh, Grand Lotus