While each of these cards is fairly unique in how it breaks the game of Magic, theres one strategy in this vein that actually receives support to this day, and it breaks the game almost as efficiently, even in Commander
Emrakul, the Promised End, Smugglers Copter, and Reflector Mage were banned for their efficiency
Ardenn has you covered for the latter and also lets you do some cute stuff with particular equipment like Captains Hook
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While gaining and draining have long been staples of the Aristocrats archetype, this decklist feels like a better marriage of those two themes
Since I play casual Commander, these drop off my Top 10 list, but Id definitely pepper them into decks where I think theyll shine