That's a strong win-con here, card flow and token maker
And since Deep Dark Trap Hole doesnt destroy Monsters before banishing them, it works against Monsters immune to destruction effects
HERO/Neo-Spacian Fusions 2) Vehicroid Connection Zone- Belonged right next to Cyber Summon Blaster or maybe before it, memorable for having colorful background art and me thinking at the time the 3 rail-ports are to fuse 3 vehicroid monsters into one OP super-monster 3) Creature Seizure- I can't fully remeber did I actually have this card but a part of me says I did, I think I even thought of this card
Once per turn, during either players turn, if a Chain involving a Counter Trap Card(s) finishes resolving
5D's anime and manga, as well as in the Yu-Gi-Oh
Overall, "Illusion of Chaos" is a phenomenal card that was worthy of its previously high price point