While it does share the same stats and Moves as the standard Galarian Ponyta, the key difference is the way the holo foiling looks
During it, you may play cards from your hand to add their counter value (the number in the bottom-left, usually +1000 or +2000) to the power of the Character or Leader being attacked
That trample means if you kill the blockers in the first strike damage phase, the player takes damage in the normal damage phase
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn
Theyre like a gateway drug to tru collecting, at least they were for me
So, for example, when Bracket 3 says "you should expect to be able to play at least six turns before you win or lose," that means that someone's seventh turn is when you would be satisfied if the game ended