Not for nothing, it fits right into our deck led by Shelob, Child of Ungoliant, who is likely the actual first commander from the sets that Ill take a stab at
New for Zendikar Rising, the Party mechanic (real name) provides payoffs for playing members of the traditional D&D gang: Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard
This giant druid is a solid budget option if you dont want to spring for one of the better versions
for the rest of this turn, "zorc" monsters you control cannot be destroyed
One of the cards we did that with was Magic 's rules
An extra little bit of burn to each opponent who indulges is a nice way to keep the gaming moving