THE SITUATION Non-basic lands are unavoidable in Highlander
The Kaldheim set will be the third setting to feature this creature type, but the Gods are a little different this time around
It doesn't copy whether that permanent is tapped or untapped, whether that permanent has any counters on it or any Auras and/or Equipment attached to it, and it doesn't copy any non-copy effects that have changed that permanent's power, toughness, types, color, abilities, or so on
Then you can either cast it for six mana on a later turn and do the whole thing again, or cast it with impending for four
You will see a mix of classic FFVII moments and modern FFVII visuals in the deck, but generally, the product is intended to follow the original games story
Another essential storage option is the empty Booster Box