Today I am looking at the Standard legal but mythic only Big Score (BIG) best of for casual play like Commander, other Highlander and multiplayer formats, Five Color, Pauper and Peasant (not here obviously) and Type Four
I think it has reached a decent level of strength with this current strategy, so I plan to run it like this for a while, but since it's a bit strong for my local playgroup, it might be good to go back to basics and rebuild it to be more casual
Typically, this drawback would be a deal breaker, but when combined cards like Solphim, Mayhem Dominus, the multiplied damage can tilt the decision factor
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Its prevention of life gain and prohibiting damage prevention is what makes it so scary - for some strategies, life gain or "fog" effects get them through scary turns against aggressive Red decks, which is no longer an option when Sunspine Lynx is in play
Flying is one thing, but vigilance is even better