While there might be times when you draw a card you would much rather have in the deck, it is not worth losing three cards from your hand just to send them back
Its not just a useful death trigger: Brenard doesnt make an identical copy of the card or bring it back with a finality counter or something like that

Scyther #87 (Shiny/ One Rainbow Star) Pineco #88 (Shiny/ One Rainbow Star) Phantump #89 (Shiny/ One Rainbow Star) Trevanant #90 (Shiny/ One Rainbow Star) Charmander #91 (Shiny/ One Rainbow Star) Charmeleon #92 (Shiny/ One Rainbow Star) Ponyta #93 (Shiny/ One Rainbow Star) Rapidash #94 (Shiny/ One Rainbow Star) Slowpoke #95 (Shiny/ One Rainbow Star) Pikachu #96 (Shiny/ One Rainbow Star) Raichu #97 (Shiny/ One Rainbow Star) Electrike #98 (Shiny/ One Rainbow Star) Hawlucha #99 (Shiny/ One Rainbow Star) Gastly #100 (Shiny/ One Rainbow Star) Haunter #101 (Shiny/ One Rainbow Star) Zorua #102 (Shiny/ One Rainbow Star) Zoroark #103 (Shiny/ One Rainbow Star) Forretress #104 (Shiny/ One Rainbow Star) Dratini #105 (Shiny/ One Rainbow Star) Dragonair #106 (Shiny/ One Rainbow Star) Dragonite #107 (Shiny/ One Rainbow Star) Axew #108 (Shiny/ One Rainbow Star) Fraxure #109 (Shiny/ One Rainbow Star) Haxorus #110 (Shiny/ One Rainbow Star) Rewards: 36 Wonder Hourglasses, 12 Pack Hourglasses and 10 Shop Tickets

Monsters Summoned after this card's activation are excluded
PMJ Silhouette Gloom of the Sundown Lands Articles Head #14 I can
With powerful tools for memory gain, effects that strip Digivolution cards from your opponent's Digimon, and removal cards that return Digimon to the opponent's hand or deck, Blue consistently stays at the top of the metagame with every set that is released