I am going to run it myself in some builds
But similar to FF6, Final Fantasy 10 's tale of Yuna, Tidus, and their friends' efforts in Spira against the existential threat of Sin encompasses meaningful themes of personal sacrifice and growth, remaining a high point in the series
Many Amonkhet god cards have indestructible, while the insect gods and God-Eternals have abilities that recur them to your hand or your library when they die (as an opponent, you can get around that with abilities like Obeka, Brute Chronologist that end the turn before the delayed trigger can go off)
Among them is Sura, which allows you to fetch Sky Island cards
More proactive power makes these new Grey Ogre like offerings more appealing at least
Archons Glory At first glance, a simple +2/+2 to a single creature isnt nearly enough to justify a top spot, common or not