Introduced in the 2008 set Shards of Alara, the mythic rare level is known for its fiery orange and red appearance
If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it's exiled
In a four-way battle with its three counterparts, Subjective Reality will often find itself playing the control/value role at the table
That's not difficult, but it's not effective with the usual 1/1 fodder you'd have lying around
I think this has something to do with the fact that combo decks often have a tendency to make sudden explosions, just killing people
When purchased directly, the card style price is based on the cards rarity: Common: 400 Gems Uncommon: 600 Gems Rare: 1000 Gems Mythic Rare: 1200 Gems Other card styles will be available as part of bundle, or unlocked through play (special events, seasonal rewards, etc.)