She gives haste to tappers of abilities like mana (Silver Myr) card flow (Arcanis the Omnipotent) and pingers (Prodigal Pyromancer) which is a nice and new place to play into
Unnatural Growth The other thing I really like in Commander is ways to win through combat
The chaos ability is the most interesting, as it stands to net you a lot more mana than you can usually access in these colors
There are just too many ways this turns into card disadvantage
10x Oversized double-sided Strength tokens 6x +1/+2, 4x +3/+4 (Red tint with gold infill)
Hinata makes this cost just three red mana for any number of targets, so you can target a bunch of tokens and turn them into creatures like Nezahal, Primal Tide, Niv-Mizzet, Parun, and Hullbreaker Horror