Decks in the game are built upon the principles of various colors (supposedly representing martial arts styles: Red - a more energy heavy attack style, Blue - a more defensive fighting style, Orange - tends to focus on allies, drills, and setups, and Black - which has a large amount of board manipulation), races (Saiyan - which is primarily a physical combat style and Namekian which focused on deck regeneration and manipulating the discard pile), or "Freestyle" cards, which represent no specific style, but can be interjected into a deck regardless of Tokui-Waza
During either player's turn if you gain LP: You Target 1 Plant-Type monster in you Graveyard
return 1 banished "Adventur" card, with a different name, to your hand.
This has a lot more utility than the CMR red court
Though most of these cards are repeats from other sets, there are things that set these cards apart, including some interesting Holographic cards
Dustyn can not wait to pass them out to his friends at school