Drop this and make two Treasure tokens for each opponent you connect with in combat
The learning curve wasnt exactly helped by the decision not to include any reminder text for phasing, forcing players to consult printed rulebooks from Mirage starter decks
Abyssal Persecutor Amulet of Quoz As Luck Would Have It Battle of Wits Biovisionary Bottle of Suleiman Celestine Reef Central Elevator // Promising Stairs Central Elevator // Promising Stairs Chance Encounter Darksteel Reactor Doctor Doom, Unrivaled Duelists' Convocation International (playtest) Epic Struggle Exit Through the Grift Shop Frenetic Sliver Hedron Alignment Helix Pinnacle Hellkite Tyrant Jace, Wielder of Mysteries Laboratory Maniac Laboratory Maniac Liliana's Contract Luck Bobblehead Maze's End Mechanized Production Mortal Combat Now I Know My ABC's Platinum Angel Platinum Angel Avatar Ramses, Assassin Lord Revel in Riches Shinryu, Transcendent Rival Simic Ascendancy Thassa's Oracle Triskaidekaphile Twenty-Toed Toad Woodland Guidance Wowzer, the Aspirational (playtest)
Do NOT order these items online
None of these have any form of protection and will require some set-up to actually hit, but there is potential here
Bant Toxic Guide Learn all about Bant Toxic in Standard with Zen: The game plan, what hands to keep, how to sequence your turns, tips and tricks, and how to approach each of the major matchups