On the other hand, the goal of counterfeit cards is literally to fool people into thinking they are real cards, either for tournament play or to make a profit by selling the cards to unsuspecting players, which makes counterfeit card "proxies" problematic
It almost feels a little too fair, but you can still pair it with some powerful, disruptive creatures or card advantage engines
You can then use the remainder of whatever you have budgeted for to purchase rares that interest you
In a multiplayer format like Commander, this is a very likely scenario
This item is the glue that holds this entire archetype together, and with so little item destruction in The First Chapter , stacking multiple copies can easily run away with games
If multiple of these effects trigger at the same time, you can choose the order of how they resolve, but you must sort them all before moving on to the next part of the turn