Run your list through our MTG deck analyzer and these are the ratios itll push you toward: 3637 lands (including Faerie Conclave and a few utility lands) 1012 ramp / mana rocks Sol Ring, Arcane Signet, Dimir Signet, Talisman of Dominance (see our best ramp cards guide) 2226 faeries & flyers your win condition and tribal payoffs 810 counterspells the faerie game plan is interaction (pair this with our best counterspells guide) 68 spot removal + 23 board wipes see best removal spells and best board wipes 810 card draw flyers are small, so you need to refuel Round it out with general Commander staples like Smothering Tithe ($60.26 optional but brutal), Cyclonic Rift, and a Bident of Thassa ($0.42) to draw off your evasive board
I have standards
Several of the possible promos can be seen below, featuring Locke, Mog, Vivi, and more
Graaz, Unstoppable Juggernaut is often my first thought for artifact creatures, but 0/1s can also help ninjutsu and similar decks when you go wide enough
Sure it's a sorcery, but simple and effective is sometimes the best
Its the slightly more consistent valuation that keeps it in the #2 spot, but really whos counting