I was a bit surprised by quite how effective the Grey Merchant is, initially intending it to reside in the C cube only to come out for quirky decks but it seems comfortably powerful enough for a main cube slot
In a world where such things regularly change hands in the hundreds of thousands of dollars, such a figure is a shrug
Atraxa's free proliferation is easy to exploit in the right deck, and Atraxa is also a formidable fighter if it attacks

Tokens/Go-Wide Kasla, the Broken Halo | Illustration by Martina Fackova Commander (1) Planeswalker (1) Creature (28) Cloud of Faeries Goblin Instigator Spirited Companion Suture Priest Tetsuko Umezawa, Fugitive Banisher Priest Chasm Skulker Duergar Hedge-Mage Goblin Medics Mentor of the Meek Mistmeadow Vanisher Nadir Kraken Saint Traft and Rem Karolus Village Bell-Ringer Wildfire Awakener Angel of Finality Emeria Angel Fallowsage Keeper of the Accord Kykar, Wind's Fury Nesting Dovehawk Joyful Stormsculptor Venerated Loxodon Flockchaser Phantom The Locust God Seraph of the Masses Angel of Salvation Flight of Equenauts Instant (10) Secure the Wastes Swords to Plowshares Ephemeral Shields Devouring Light Wear / Tear Meeting of Minds Stoke the Flames Artistic Refusal Shatter the Source Chant of Vitu-Ghazi Sorcery (6) Path of the Ghosthunter Battle Screech Temporal Cleansing Migratory Route Austere Command Hour of Reckoning Enchantment (4) Impact Tremors Improbably Alliance Conclave Tribunal Whirlwind of Thought Artifact (9) Skullclamp Sol Ring Arcane Signet Fractured Powerstone Commander's Sphere Cultivator's Caravan Wand of the Worldsoul Ichor Elixir Deluxe Dragster Land (39) Command Tower Evolving Wilds Exotic Orchard Frostboil Snarl Furycalm Snarl Island x8 Kher Keep Mountain x8 Mystic Monastery Plains x8 Port Town Prairie Stream Rogue's Passage Skycloud Expanse Temple of Enlightenment Temple of Epiphany Temple of Triumph Terramorphic Expanse Go-wide decks want to flood the board with creatures and use Overrun or Impact Tremors style effects to turn an army of creatures into a victory

Ok Joshua, Phoenix's Dominant [Borderless Surge Foil] #542 (Magic Final Fantasy) Details More Photos: Magic Final Fantasy: Joshua, Phoenix's Dominant [Borderless Surge Foil] #542 All prices are the current market price

Call for Backup (Red-Green-White deck)100-card ready-to-play March of the Machine Commander Deck with 2 Traditional Foil Legendary cards and 98 nonfoil cards 10 Planechase cards and 1 planar die to trigger unique abilities and jump across the Multiverse 2-card Collector Booster Sample Packcontains 2 special treatment cards from the March of the Machine main set, including 1 Rare or Mythic Rare and at least 1 Traditional Foil card Deck introduces 10 never-before-seen MTG cards to Commander Accessories1 Foil-Etched Display Commander, 10 double-sided tokens, Life Tracker, and deck box Cavalry Charge Commander (1) Creatures (32) Foulmire Knight Corpse Knight Knight of the White Orchid Order of Midnight Smitten Swordmaster Wintermoor Commander Worthy Knight Acclaimed Contender Adeline, Resplendent Cathar Exsanguinator Cavalry Haakon, Stromgald Scourge Knight Exemplar Liliana's Standard Bearer Midnight Reaper Murderous Rider Xerex Strobe-Knight Aryel, Knight of Windgrace Herald of Hoofbeats Hero of Bladehold Josu Vess, Lich Knight Valiant Knight Vodalian Wave-Knight Arvad the Cursed Ethersworn Adjudicator Knights of the Black Rose Locthwain Lancer Syr Elenora, the Discerning Syr Konrad, the Grim Vona, Butcher of Magan Elenda and Azor Silverwing Squadron Knight of the Last Breath Instants (6) Path to Exile Swords to Plowshares Despark Pull from Tomorrow Unbreakable Formation Return to Dust Sorceries (7) Painful Truths Read the Bones Distant Melody Fell the Mighty Path of the Enigma Promise of Loyalty Time Wipe Enchantments (2) Chivalric Alliance Knights' Charge Artifacts (13) Sol Ring Arcane Signet Conjurer's Mantle Fellwar Stone Fractured Powerstone Mind Stone Orzhov Signet Commander's Sphere Herald's Horn Maul of the Skyclaves Sigiled Sword of Valeron Ichor Elixir Vanquisher's Banner Lands (38) Arcane Sanctum Bojuka Bog Choked Estuary Command Tower Evolving Wilds Island x6 Myriad Landscape Path of Ancestry Plains x8 Port Town Prairie Stream Shineshadow Snarl Sunken Hollow Swamp x5 Temple of Deceit Temple of Enlightenment Temple of Silence Temple of the False God Terramorphic Expanse Thriving Heath Thriving Isle Thriving Moor Commander, Theme, and Strategy Cavalry Charge is the tribal deck of the bunch, putting knights front and center
