That might sound frustrating, but its part of the hobby
Artifacts The artifacts in my deck also perform an intricate dance balancing the many needs of a white deck
Overall, Dungeons of Death is a control deck with a graveyard focus, requiring careful management of resources to stay ahead
They might not help you win a popularity contest, but these cards can punish greedy land bases while doing very little to hinder decks that are built to operate without access to nonbasic lands
If you're surprised at the rarity of cards this late in the pack, that could be a signal that its much safer to take it
Add Mystical Archive reprints, five tuned precons, and meaningful land upgrades, and SOS feels like an instant Commander staple set