I also like countermagic in this archetype, as you can develop your fliers early then protect them or stop bombs later
In the meantime, Mickey Mouse, Brave Little Tailors four lore points will be able to send you sailing swiftly towards victory, requiring just five turns at most to hit the 20 lore you need to win
My only hang-up is that 6 cost is quite expensive and, again, it's uninkable
Blending Emerald and Ruby inks together somehow feels natural for the appropriately named unruly eccentric character
Your deck can contain glimmers of Disney characters, items, songs and more
Revival Trance Rising from the dead Specifications Mana type: Mardu (red-white-black) Face Commanders: Terra, Herald of Hope + Celes, Ruin Knight Reasons to buy + Emphasizes milling & reanimation + Using it correctly will make you feel clever Reasons to avoid - Celes can be awkward to use Revival Trance is a Mardu (red-white-black) deck that features characters from Final Fantasy VI