Perfect for those new to the game or TCGs as a whole, its straightforward strategy is uniquely accessible while still being fun even for experienced TCG fans
It can edict away a critical commander like Korvold early, and it acts as a way to turn Prossh, Skyraider of Khers kobolds into a lethal threat all on their own after blocks are declared
Also, my impression is that people love Iroh, which means I love Iroh
The flagship targets Atraxa, Grand Unifier
The Duskmourn precons, and not just Endless Punishment at that, provide a great experience to that end
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