Im not convinced that picking up a Force of Negation can have the same impact on controlling the early-game and buying back an Opt doesnt hit the same when my opponents are just killing me on Turn 2
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Cast [[Tainted Pact]], exiling your entire library
But the fact remains, TCGs could be a lot better about the way they onboard new players
(High Tempo Explosive Opener)
I have no doubt that with Force of Negation to slow down early decks by countering Aether Vial, Faithless Looting, Ancient Stirrings, and the like, Modern will be a more hospitable environment for decks with eight or more cards that cost four or more mana