As I understand them, the mechanics introduce a new mechanic: Freerunning
Most of these have silly and weird effects that align perfectly within an Unfinity Sealed or Draft environment but might not work as smoothly in Commander, but feel free to give them a whirl if your playgroup is down for it
Available in: Clear (transparent for easy card visibility) Double Matte Black (non-glare, great for competitive play) Double Matte Blue (limited edition for a unique look) Unbeatable shuffle feel and superior durability thanks to the 90 micron thickness
The Planeswalkers All five decks are lead by a legal-as-your-commander planeswalkers based on a character from magic lore of yesteryear
This means you get the best card out of three, but you also get the best cards out of your hand minus the two worst ones
The fact that Conqueror can also swing for five in the air makes it much more competitive in current Magic, too, even if it is more vulnerable to removal