Theres a significant hierarchy even within this group, but generally any type which can boast more than one of its own signature typal cards is closer to the elite than it is to the generic rabble
What instead happens is a further drive to find better cards and build better decks for the various tribes
The game begins by playing a number of different efficiently priced spin creatures, many of which have strong secondary abilities, including making more spin tokens (Arasta, Bread Weaver, Drider, Penumbra Spider, Twin-Silk Spider, etc
Can you build a deck around them besides a commander format
By changing the seed number, you can explore multiple results while keeping the same overall input
When you cast Flayer of Loyalties, you get to gain control of another Creature, except that Creature becomes a ten-power Trampler with Annihilator and Haste itself