While more artistic features seem beneficial, sometimes less is more, as seen with Mountain, Unhinged
Nethroi, Apex of Death plays as a combo deck using creatures with negative power, like Scourge of the Skyclaves, to reanimate an unreasonable number of creatures
You should be able to build your deck to maximize the turtle without compromising it to settle for creatures that aren't playable
More importantly, it provides you a very stable sacrifice outlet that is pretty hard for most decks to reliably deal with
but "just" killing a creature two-for-one was its most common role
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