Make sure to add flicker cards like Thassa, Deep-Dwelling that specify the creature returns under your controlnot its owner's controlso that you can keep the recruited creatures forever
If you're consistently the threat, especially early on, all of the other player's removal tends to land on your threats
Also, the counterfeit isn't quite as tall or wide, making the ball shape appear a bit oval
Considering your deck is set up to generate these each turn, these cards truly do create a ton of tokens
Stay with me, and lets planeswalk straight to the rules of plane cards and all the different planes
Encore makes a copy of this Creature for each opponent, and it has to attack them this turn if able, and then you sacrifice the token at the end of the turn