Draw a hand of stuff, mill massively, then craft at least 40 power and attack once to win the game
Of course, the problem is that our opponent often sees it coming and focuses on killing the Lighthouse Chronologist, but if our opponent doesn't have the right removal, the blue mythic level is an easy way to win a game all by itself
Unassuming at first glance and rarely priced above two mana, instant-speed flickering is nevertheless immensely powerful as both a proactive and reactive effect
Overall I would put the average odds on hitting a blind Predict in a cube game by calling the most sensible basic land type at around 1/8 or 9
Bumping up the price quite a bit is the fact that this version of the deck is the Collectors Edition version, which comes with quite a few differences from the standard pack
BC: What is your favorite combo or synergy in the Land's Wrath deck