image7341024 111 KB I havent opened as much SM era stuff as I would have liked
Because choosing a half of the alphabet is an additional cost, players will know which creatures are fated to be destroyed while pondering responses
Power Plays If you can get Powerline Taking the Stage out early, youve got lots of great options
For example, if a Lakeside Shack and a Breeding Pool you control are entering at the same time (perhaps because of the effect of a spell like Scapeshift), your life total is 14, and your opponent's life total is 20, the Lakeside Shack will enter tapped whether or not you choose to pay life as Breeding Pool enters
That countdown is represented by us moving through a dungeon card, with the reanimation going on the stack at the same time as the final room ability
As another top-down design, it works really well delving into the past