Unearth is an activated ability that gives the dead one last chance to harangue your foes
When day turns to night, it's lights outfor your opponent
Black/Red: Noncreature Spells (Aggro) As the saying goes: theres more than one way to race a chocobo, and theres more than one way to play a noncreature spells deck
Withering Torment Color pie traditionalists might scoff at black getting access to quality enchantment removal, but it really doesnt bother me as long as they make sure that it remains the third best color at dealing with that permanent type
Theyre explained more in-depth later, but here are some examples: Card abilities and effects that dont have an exert cost are active immediately this includes Location abilities When you Shift a character onto another, the shifted character gains the status of the card below
Scroll of Isildur This seems like a solid early drop for blue decks to grind out some value to bridge into the mid-game