I believe this may just come down to the fact that the Amber/Amethyst deck feels a bit more original and new than its counterpart, even though the Ruby/Steel deck was excellent
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For FINAL FANTASY VI, it was Melissa DeTora
It's one more mana than Return to Dust and it will always hit two cards, even when you cast it on someone else's turn
- Elspeth, Sun's Champion
Using your creatures to tap your opponents lands lets you shut them down unless theyre running a critical mass of instants