We need to see if having some number of creatures in our deck is worthwhile, even if they are prone to dying
It's more of a Ninja-esque creature, looking to chip in damage, grow over time, and chunk opposing life totals when it leaves play
Not only is it a Dragon with more than 4 power, it also has an enters or attacks trigger that gets more potent the more big creatures you have
Champion's Helm is a relatively cheap equipment with a solid pump to equip cost ratio
Add +1/+1 Counters +1/+1 counters will be the bread and butter of this deck, boosting Mes size over the course of the game, so cards like Hardened Scales and Forgotten Ancient will do a lot of work
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