Much of Ryans talk was about gameplay design choices that lead to the simple to learn, difficult to master philosophy, with less confrontational choices in the language
some of the other new cards are also slam-dunks for an Equipment style deck like this, such as Professor Hojo, Cid, Freeflier Pilot, Barret, Avalanche Leader, basically anything that works with equipment is great
Especially the decks that are of great value or just really in demand
Its tight, and I like that in a precon

Drawing Cards with Nymris | Commander | Jason Alt Commander (1) 1 Nymris, Oona's Trickster Creatures (21) 1 Brazen Borrower 1 Brineborn Cutthroat 1 Crafty Cutpurse 1 Cunning Nightbonder 1 Dream Eater 1 Hullbreacher 1 Lochmere Serpent 1 Naiad of Hidden Coves 1 Nimble Obstructionist 1 Notion Thief 1 Opposition Agent 1 Portal Mage 1 Slitherwisp 1 Snapcaster Mage 1 Spectral Sailor 1 Stunt Double 1 Thassa's Oracle 1 Torrential Gearhulk 1 Venser, Shaper Savant 1 Voracious Greatshark 1 Wavebreak Hippocamp Planeswalkers (1) 1 Jace, Wielder of Mysteries Instants (31) 1 Aetherize 1 Arcane Denial 1 Brainstorm 1 Commandeer 1 Counterspell 1 Countersquall 1 Cyclonic Rift 1 Deadly Rollick 1 Desertion 1 Dig Through Time 1 Drown in the Loch 1 Fact or Fiction 1 Fierce Guardianship 1 Frantic Search 1 Gather Specimens 1 Go for the Throat 1 Impulse 1 Mana Drain 1 Mystical Teachings 1 Mystical Tutor 1 Narset's Reversal 1 Negate 1 Opt 1 Pongify 1 Rapid Hybridization 1 Reality Shift 1 Rewind 1 Spelljack 1 Swan Song 1 Unwind 1 Vampiric Tutor Enchantments (4) 1 Faerie Tauntings 1 Omen of the Dead 1 Omen of the Sea 1 Rhystic Study Artifacts (9) 1 Arcane Signet 1 Charcoal Diamond 1 Dimir Signet 1 Fellwar Stone 1 Mind Stone 1 Sky Diamond 1 Sol Ring 1 Talisman of Dominance 1 Thought Vessel This almost feels like a tribal deck to me - we have Cunning Nightbonder and Niad of Hidden Coves reducing the cost of our "flash tribal" cards and that's as many warchiefs as most tribes get

The main catch is the mana base: five colors punishes shaky fixing, so having the best dual lands (or at least strong substitutes like shocks/triomes) makes the deck feel much smoother