I used to have an EDH deck that used mass land destruction as a win condition
This is because, despite many faults in the implementation in Standard, the Universes Beyond Commander decks are typically themed to perfection and draw on the source material to identify strong mechanical comparisons within Magic that make the game easier to understand
Insidious Roots, Syr Konrad, the Grim, and Teval's Judgment love escape creatures and can make excellent use of them, too
With the right setup, this effect can cheat mana-intensive enchantments into play, subverting steep mana costs
Before you begin, youll shuffle a separate deck of six Bounty cards together and place it face down
Ergo this card is strictly better than Quench