Vampires arent the only tribe or theme I thought about
More so, the elementary no-tools TCG variant that we play in the early game is incredibly bottom-heavy, as we basically spend 10 rounds attaching energies and dealing chip damage before someone starts winning
Dark Explorers (2012) Dark Explorers pushes Darkness-types hard, with Dark Patch, Darkrai-EX, and Sableye combining into one of the strongest engines ever
Giving Double Strike to your squad is no joke, especially when you get to untap all of your attackers and attack all over again
Youre going to deprive a lot of people of a lot of equipment
This card will be especially interesting when Dragons Maze hits and all three sets are drafted together, and will likely be part of Gate archtype deck