The Challenger keyword boosts their strength - allowing them to damage an opponent by an extra two points - while Resist reduces the damage received in return by two, making it less costly to send the selected character into a challenge
Mother of Runes and Cliffside Rescuer do a nice job of encouraging pinpoint removal to be pointed elsewhere, and I love that Gerrard, Weatherlight Hero can recover your team from mass removal and maybe a few Eggs got cracked along the way so you ended up with a bigger battlefield state than before
Unique Tri-Lands Some lands dont fall into any of the big cycles but still offer three colors
The only question is: Will it ever reach the million-dollar mark
People compare Behold the Multiverse and Glimmer of Genius but I dont think these two cards are even in the same ballpark
If you like to use your graveyard as a toolbox, filled with creatures that act both as finishers and value pieces, this is the deck for you