image7341024 111 KB I havent opened as much SM era stuff as I would have liked
There's a lot more to discover in Duskmourn: House of Horror when the set releases September 27
Playing the Deck Really, there aren't too many tricks to playing Dimir Draw Two, other than that it is important to try to manage your card-draw spells in a way that lets us draw two cards in a turn as often as possible
Its absence will reduce the toolbox options for certain archetypes
During our turn, we can activate Evolved Sleeper once and trigger all of our "draw a second card" effects, and during our opponent's turn, we potentially can activate it twice to trigger our stuff, if we have enough mana
Kelpie Guide Kelpie Guide exists in a similar space to Ley Druid, but its far superior, both for its greater flexibility and because blue just gets this ability less often