While the heavy ramp suite is good for the deck since it allows us to play Atarka early, the deck suffers from an imbalance in two other important categories: card draw/advantage and removal
DP: I love talking animal stories, especially when, like in Bloomburrow, the animals are more like their real-life species and less like humans with animal features
Its death triggers, while middling, are still a tangible bonus to Kura
The board is set, the pieces are moving
The second ability is a recursion that only allows for a Historic (Legend, artifact or Saga) card to be returned, and if it is a creature, its made stronger than before with +1/+1 counters
the Doctor has come to Magic